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VEX IQ C++ API
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This is the complete list of members for vex::motor_group, including all inherited members.
| count(void) | vex::motor_group | |
| current(currentUnits units=currentUnits::amp) | vex::motor_group | |
| direction(void) | vex::motor_group | |
| drivetrain class | vex::motor_group | friend |
| isDone(void) | vex::motor_group | |
| isSpinning(void) | vex::motor_group | |
| motor_group() | vex::motor_group | |
| motor_group(vex::motor &m1, Args &... m2) | vex::motor_group | inline |
| operator()(vex::motor &m1, Args &... m2) | vex::motor_group | inline |
| resetRotation(void) | vex::motor_group | |
| rotation(rotationUnits units) | vex::motor_group | |
| setMaxTorque(float value, percentUnits units) | vex::motor_group | |
| setMaxTorque(float value, torqueUnits units) | vex::motor_group | |
| setMaxTorque(float value, currentUnits units) | vex::motor_group | |
| setRotation(float value, rotationUnits units) | vex::motor_group | |
| setStopping(brakeType mode) | vex::motor_group | |
| setTimeout(int32_t time, timeUnits units) | vex::motor_group | |
| setVelocity(float velocity, velocityUnits units) | vex::motor_group | |
| setVelocity(float velocity, percentUnits units) | vex::motor_group | inline |
| spin(directionType dir) | vex::motor_group | |
| spin(directionType dir, float velocity, velocityUnits units) | vex::motor_group | |
| spin(directionType dir, float velocity, percentUnits units) | vex::motor_group | inline |
| spinFor(float rotation, rotationUnits units, float velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor_group | |
| spinFor(directionType dir, float rotation, rotationUnits units, float velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor_group | |
| spinFor(float rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor_group | |
| spinFor(directionType dir, float rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor_group | |
| spinFor(float time, timeUnits units, float velocity, velocityUnits units_v) | vex::motor_group | |
| spinFor(directionType dir, float time, timeUnits units, float velocity, velocityUnits units_v) | vex::motor_group | |
| spinFor(float time, timeUnits units) | vex::motor_group | |
| spinFor(directionType dir, float time, timeUnits units) | vex::motor_group | |
| spinTo(float rotation, rotationUnits units, float velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor_group | |
| spinTo(float rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor_group | |
| startSpinFor(float rotation, rotationUnits units, float velocity, velocityUnits units_v) | vex::motor_group | |
| startSpinFor(directionType dir, float rotation, rotationUnits units, float velocity, velocityUnits units_v) | vex::motor_group | |
| startSpinFor(float rotation, rotationUnits units) | vex::motor_group | |
| startSpinFor(directionType dir, float rotation, rotationUnits units) | vex::motor_group | |
| startSpinTo(float rotation, rotationUnits units, float velocity, velocityUnits units_v) | vex::motor_group | |
| startSpinTo(float rotation, rotationUnits units) | vex::motor_group | |
| stop(void) | vex::motor_group | |
| stop(brakeType mode) | vex::motor_group | |
| velocity(velocityUnits units) | vex::motor_group | |
| velocity(percentUnits units) | vex::motor_group | inline |
| ~motor_group() | vex::motor_group |
1.8.15