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    VEX V5 C++ API
    
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This is the complete list of members for vex::brain::lcd, including all inherited members.
| clearLine(T1 number, C color) | vex::brain::lcd | inline | 
| clearLine(int number, const color &color) | vex::brain::lcd | |
| clearLine(int number, const char *color) | vex::brain::lcd | |
| clearLine(int number, int hue) | vex::brain::lcd | |
| clearLine(void) | vex::brain::lcd | |
| clearScreen(T color) | vex::brain::lcd | inline | 
| clearScreen(void) | vex::brain::lcd | |
| clearScreen(const color &color) | vex::brain::lcd | |
| clearScreen(const char *color) | vex::brain::lcd | |
| clearScreen(int hue) | vex::brain::lcd | |
| column() | vex::brain::lcd | |
| drawBitmap(const bitmap &image, int x=0, int y=0) | vex::brain::lcd | |
| drawCircle(T1 x, T2 y, T3 radius, C color) | vex::brain::lcd | inline | 
| drawCircle(int x, int y, int radius) | vex::brain::lcd | |
| drawCircle(int x, int y, int radius, const color &color) | vex::brain::lcd | |
| drawCircle(int x, int y, int radius, const char *color) | vex::brain::lcd | |
| drawCircle(int x, int y, int radius, int hue) | vex::brain::lcd | |
| drawEyes(EyesIdT eyesId) | vex::brain::lcd | |
| drawImageFromBuffer(uint8_t *buffer, int x, int y, int bufferLen) | vex::brain::lcd | |
| drawImageFromBuffer(uint32_t *buffer, int x, int y, int width, int height) | vex::brain::lcd | |
| drawImageFromFile(const char *name, int x, int y) | vex::brain::lcd | |
| drawLine(int x1, int y1, int x2, int y2) | vex::brain::lcd | |
| drawPixel(int x, int y) | vex::brain::lcd | |
| drawRectangle(T1 x, T2 y, T3 width, T4 height, C color) | vex::brain::lcd | inline | 
| drawRectangle(int x, int y, int width, int height) | vex::brain::lcd | |
| drawRectangle(int x, int y, int width, int height, const color &color) | vex::brain::lcd | |
| drawRectangle(int x, int y, int width, int height, const char *color) | vex::brain::lcd | |
| drawRectangle(int x, int y, int width, int height, int hue) | vex::brain::lcd | |
| getStringHeight(const char *cstr) | vex::brain::lcd | |
| getStringWidth(const char *cstr) | vex::brain::lcd | |
| lcd() | vex::brain::lcd | |
| newLine(void) | vex::brain::lcd | |
| pressing() | vex::brain::lcd | |
| print(T value) | vex::brain::lcd | inline | 
| print(const char *format,...) | vex::brain::lcd | |
| print(char *format,...) | vex::brain::lcd | |
| printAt(int32_t x, int32_t y, const char *format,...) | vex::brain::lcd | |
| printAt(int32_t x, int32_t y, bool bOpaque, const char *format,...) | vex::brain::lcd | |
| printLine(int32_t number, const char *format,...) | vex::brain::lcd | |
| render() | vex::brain::lcd | |
| render(bool bVsyncWait, bool bRunScheduler=true) | vex::brain::lcd | |
| row() | vex::brain::lcd | |
| setCursor(int32_t row, int32_t col) | vex::brain::lcd | |
| setFillColor(T color) | vex::brain::lcd | inline | 
| setFillColor(const color &color) | vex::brain::lcd | |
| setFillColor(const char *color) | vex::brain::lcd | |
| setFillColor(int hue) | vex::brain::lcd | |
| setFont(fontType font) | vex::brain::lcd | |
| setOrigin(int32_t x, int32_t y) | vex::brain::lcd | |
| setPenColor(T color) | vex::brain::lcd | inline | 
| setPenColor(const color &color) | vex::brain::lcd | |
| setPenColor(const char *color) | vex::brain::lcd | |
| setPenColor(int hue) | vex::brain::lcd | |
| setPenWidth(uint32_t width) | vex::brain::lcd | |
| xPosition() | vex::brain::lcd | |
| yPosition() | vex::brain::lcd | |
| ~lcd() | vex::brain::lcd | inline | 
 1.8.15