VEX V5 C++ API
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This is the complete list of members for vex::motor, including all inherited members.
_getBrakeMode() | vex::motor | |
_index | vex::device | protected |
current(currentUnits units) | vex::motor | |
device() | vex::device | |
device(int32_t index) | vex::device | |
didTimeout(void) | vex::motor | |
direction(void) | vex::motor | |
disableAll() | vex::motor | static |
efficiency(percentUnits units=percentUnits::pct) | vex::motor | |
init(int32_t index) | vex::device | |
installed() | vex::motor | virtual |
isDone() | vex::motor | |
isSpinning() | vex::motor | |
motor(int32_t index) | vex::motor | |
motor(int32_t index, bool reverse) | vex::motor | |
motor(int32_t index, gearSetting gears) | vex::motor | |
motor(int32_t index, gearSetting gears, bool reverse) | vex::motor | |
motor_group class | vex::motor | friend |
power(powerUnits units) | vex::motor | |
resetRotation(void) | vex::motor | |
rotation(rotationUnits units) | vex::motor | |
setMaxTorque(double value, percentUnits units) | vex::motor | |
setMaxTorque(double value, torqueUnits units) | vex::motor | |
setMaxTorque(double value, currentUnits units) | vex::motor | |
setReversed(bool value) | vex::motor | |
setRotation(double value, rotationUnits units) | vex::motor | |
setStopping(brakeType mode) | vex::motor | |
setTimeout(double time, timeUnits units) | vex::motor | |
setVelocity(double velocity, velocityUnits units) | vex::motor | |
setVelocity(double velocity, percentUnits units) | vex::motor | inline |
spin(directionType dir) | vex::motor | |
spin(directionType dir, double velocity, velocityUnits units) | vex::motor | |
spin(directionType dir, double velocity, percentUnits units) | vex::motor | inline |
spin(directionType dir, double voltage, voltageUnits units) | vex::motor | |
spinFor(double rotation, rotationUnits units, double velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor | |
spinFor(directionType dir, double rotation, rotationUnits units, double velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor | |
spinFor(double rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor | |
spinFor(directionType dir, double rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor | |
spinFor(double time, timeUnits units, double velocity, velocityUnits units_v) | vex::motor | |
spinFor(directionType dir, double time, timeUnits units, double velocity, velocityUnits units_v) | vex::motor | |
spinFor(double time, timeUnits units) | vex::motor | |
spinFor(directionType dir, double time, timeUnits units) | vex::motor | |
spinTo(double rotation, rotationUnits units, double velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor | |
spinTo(double rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor | |
spinToPosition(double rotation, rotationUnits units, double velocity, velocityUnits units_v, bool waitForCompletion=true) | vex::motor | |
spinToPosition(double rotation, rotationUnits units, bool waitForCompletion=true) | vex::motor | |
startSpinFor(double rotation, rotationUnits units, double velocity, velocityUnits units_v) | vex::motor | |
startSpinFor(directionType dir, double rotation, rotationUnits units, double velocity, velocityUnits units_v) | vex::motor | |
startSpinFor(double rotation, rotationUnits units) | vex::motor | |
startSpinFor(directionType dir, double rotation, rotationUnits units) | vex::motor | |
startSpinTo(double rotation, rotationUnits units, double velocity, velocityUnits units_v) | vex::motor | |
startSpinTo(double rotation, rotationUnits units) | vex::motor | |
startSpinToPosition(double rotation, rotationUnits units, double velocity, velocityUnits units_v) | vex::motor | |
startSpinToPosition(double rotation, rotationUnits units) | vex::motor | |
stop(void) | vex::motor | |
stop(brakeType mode) | vex::motor | |
temperature(percentUnits units) | vex::motor | |
temperature(temperatureUnits units) | vex::motor | |
timeout(timeUnits units) | vex::motor | |
torque(torqueUnits units) | vex::motor | |
type() | vex::device | |
value() | vex::motor | virtual |
velocity(velocityUnits units) | vex::motor | |
velocity(percentUnits units) | vex::motor | inline |
voltage(voltageUnits units) | vex::motor | |
~device() | vex::device | |
~motor() | vex::motor |